F26_Achilles_FR




speed (0 - 48)

isHullTraversing

isTurretTraversing

isShooting

isGunDamaged


isCaughtOnFire


meta

name: TankEntity__f26_achilles_fr__Short_Name (1 / 0)

tier: TankTierEntity.six (1 / 0)

nation: NATION_FRANCE (1 / 0)

class: TANK_CLASS_TANK_DESTROYER (1 / 0)

type: TANK_TYPE_UNSPECIFIED (1 / 0)

compensation: 1750 (1 / 0)

id: F26_Achilles_FR (1 / 0)

slug: charles (1 / 0)

firepower

gun_type: Regular (1 / 0)

dpm: 2105 hp_min (1 / 0)

reload: 5.70 s (1 / 0)

damage: 200 hp (1 / 0)

module_damage: 115 hp (1 / 0)

penetration: 171 mm (1 / 0)

toy: reload

caliber: 76.19999694824219 mm (1 / 0)

normalization: 5 deg (1 / 0)

ricochet: 70 deg (1 / 0)

toy: ricochet

shell_velocity: 884 m_s (1 / 0)

shell_range: 720 m (1 / 0)

shell_capacity: (1 / 0)

aim_time: 2.0 s (1 / 0)

toy: aim_time

dispersion: 0.323 m (1 / 0)

gun_depression: 5 deg (1 / 0)

gun_elevation: 20 deg (1 / 0)

toy: flexibility

maneuverability

speed_forward: 48 km_h (1 / 0)

speed_backward: 13 km_h (1 / 0)

engine_power: 480 bhp (1 / 0)

weight: 28.1 t (1 / 0)

terrain_coefficient: 0.8999999761581421 (1 / 0)

power_to_weight: 19.0 bhp_t (1 / 0)

hull_traverse_speed: -∞ deg_s (1 / 0)

turret_traverse_speed: 16.799999237060547 deg_s (1 / 0)

toy: traverse

survivability

health: 850 hp (1 / 0)

fire_chance: 20.000000298023224 % (1 / 0)

view_range: 240 m (1 / 0)

toy: view_range

camouflage: 34 % (1 / 0)

height: -∞ m (1 / 0)

length: -∞ m (1 / 0)

volume: -∞ m (1 / 0)