F02_D1




speed (0 - 32)

isHullTraversing

isTurretTraversing

isShooting

isGunDamaged


isCaughtOnFire


meta

name: TankEntity__f02_d1__Short_Name (1 / 0)

tier: TankTierEntity.vintage (1 / 0)

nation: NATION_FRANCE (1 / 0)

class: TANK_CLASS_HEAVY (1 / 0)

type: TANK_TYPE_UNSPECIFIED (1 / 0)

compensation: 3000 (1 / 0)

id: F02_D1 (1 / 0)

slug: d1 (1 / 0)

firepower

gun_type: Regular (1 / 0)

dpm: 1000 hp_min (1 / 0)

reload: 10.80 s (1 / 0)

damage: 180 hp (1 / 0)

module_damage: 35 hp (1 / 0)

penetration: 89 mm (1 / 0)

toy: reload

caliber: 47 mm (1 / 0)

normalization: 5 deg (1 / 0)

ricochet: 70 deg (1 / 0)

toy: ricochet

shell_velocity: 650 m_s (1 / 0)

shell_range: 720 m (1 / 0)

shell_capacity: (1 / 0)

aim_time: 2.0 s (1 / 0)

toy: aim_time

dispersion: 0.380 m (1 / 0)

gun_depression: 18 deg (1 / 0)

gun_elevation: 20 deg (1 / 0)

toy: flexibility

maneuverability

speed_forward: 32 km_h (1 / 0)

speed_backward: 12 km_h (1 / 0)

engine_power: 200 bhp (1 / 0)

weight: 16.1 t (1 / 0)

terrain_coefficient: 1 (1 / 0)

power_to_weight: 12.5 bhp_t (1 / 0)

hull_traverse_speed: -∞ deg_s (1 / 0)

turret_traverse_speed: 25 deg_s (1 / 0)

toy: traverse

survivability

health: 920 hp (1 / 0)

fire_chance: 20 % (1 / 0)

view_range: 180 m (1 / 0)

toy: view_range

camouflage: 25 % (1 / 0)

height: -∞ m (1 / 0)

length: -∞ m (1 / 0)

volume: -∞ m (1 / 0)