Oth06_Sega_Lupus




speed (0 - 36)

isHullTraversing

isTurretTraversing

isShooting

isGunDamaged


isCaughtOnFire


meta

name: TankEntity__oth06_sega_lupus__Short_Name (1 / 0)

tier: TankTierEntity.seven (1 / 0)

nation: NATION_OTHER (1 / 0)

class: TANK_CLASS_HEAVY (1 / 0)

type: TANK_TYPE_UNSPECIFIED (1 / 0)

compensation: 2500 (1 / 0)

id: Oth06_Sega_Lupus (1 / 0)

slug: lupus (1 / 0)

firepower

gun_type: Regular (1 / 0)

dpm: 1630 hp_min (1 / 0)

reload: 14.72 s (1 / 0)

damage: 400 hp (1 / 0)

module_damage: 165 hp (1 / 0)

penetration: 175 mm (1 / 0)

toy: reload

caliber: 120 mm (1 / 0)

normalization: 5 deg (1 / 0)

ricochet: 70 deg (1 / 0)

toy: ricochet

shell_velocity: 800 m_s (1 / 0)

shell_range: 720 m (1 / 0)

shell_capacity: (1 / 0)

aim_time: 2.6 s (1 / 0)

toy: aim_time

dispersion: 0.427 m (1 / 0)

gun_depression: 12 deg (1 / 0)

gun_elevation: 5 deg (1 / 0)

toy: flexibility

maneuverability

speed_forward: 36 km_h (1 / 0)

speed_backward: 12 km_h (1 / 0)

engine_power: 720 bhp (1 / 0)

weight: 52.3 t (1 / 0)

terrain_coefficient: 1.1 (1 / 0)

power_to_weight: 12.5 bhp_t (1 / 0)

hull_traverse_speed: -∞ deg_s (1 / 0)

turret_traverse_speed: 25.2 deg_s (1 / 0)

toy: traverse

survivability

health: 1500 hp (1 / 0)

fire_chance: 15 % (1 / 0)

view_range: 240 m (1 / 0)

toy: view_range

camouflage: 27 % (1 / 0)

height: -∞ m (1 / 0)

length: -∞ m (1 / 0)

volume: -∞ m (1 / 0)