R110_Object_260




speed (0 - 50)

isHullTraversing

isTurretTraversing

isShooting

isGunDamaged


isCaughtOnFire


meta

name: TankEntity__r110_object_260__Short_Name (1 / 0)

tier: TankTierEntity.ten (1 / 0)

nation: NATION_USSR (1 / 0)

class: TANK_CLASS_HEAVY (1 / 0)

type: TANK_TYPE_UNSPECIFIED (1 / 0)

compensation: 7500 (1 / 0)

id: R110_Object_260 (1 / 0)

slug: obj-260 (1 / 0)

firepower

gun_type: Regular (1 / 0)

dpm: 2807 hp_min (1 / 0)

reload: 8.55 s (1 / 0)

damage: 400 hp (1 / 0)

module_damage: 165 hp (1 / 0)

penetration: 260 mm (1 / 0)

toy: reload

caliber: 122 mm (1 / 0)

normalization: 2 deg (1 / 0)

ricochet: 70 deg (1 / 0)

toy: ricochet

shell_velocity: 980 m_s (1 / 0)

shell_range: 720 m (1 / 0)

shell_capacity: (1 / 0)

aim_time: 2.0 s (1 / 0)

toy: aim_time

dispersion: 0.342 m (1 / 0)

gun_depression: 6 deg (1 / 0)

gun_elevation: 15 deg (1 / 0)

toy: flexibility

maneuverability

speed_forward: 50 km_h (1 / 0)

speed_backward: 20 km_h (1 / 0)

engine_power: 980 bhp (1 / 0)

weight: 61.1 t (1 / 0)

terrain_coefficient: 1.2 (1 / 0)

power_to_weight: 13.4 bhp_t (1 / 0)

hull_traverse_speed: -∞ deg_s (1 / 0)

turret_traverse_speed: 23.1 deg_s (1 / 0)

toy: traverse

survivability

health: 2400 hp (1 / 0)

fire_chance: 15 % (1 / 0)

view_range: 250 m (1 / 0)

toy: view_range

camouflage: 10 % (1 / 0)

height: -∞ m (1 / 0)

length: -∞ m (1 / 0)

volume: -∞ m (1 / 0)