G64_Panther_II




speed (0 - 55)

isHullTraversing

isTurretTraversing

isShooting

isGunDamaged


isCaughtOnFire


meta

name: TankEntity__g64_panther_ii__Short_Name (1 / 0)

tier: TankTierEntity.eight (1 / 0)

nation: NATION_GERMANY (1 / 0)

class: TANK_CLASS_MEDIUM (1 / 0)

type: TANK_TYPE_UNSPECIFIED (1 / 0)

id: G64_Panther_II (1 / 0)

slug: panther-ii (1 / 0)

firepower

gun_type: Regular (1 / 0)

dpm: 2278 hp_min (1 / 0)

reload: 5.79 s (1 / 0)

damage: 220 hp (1 / 0)

module_damage: 119 hp (1 / 0)

penetration: 203 mm (1 / 0)

toy: reload

caliber: 88 mm (1 / 0)

normalization: 5 deg (1 / 0)

ricochet: 70 deg (1 / 0)

toy: ricochet

shell_velocity: 1000 m_s (1 / 0)

shell_range: 720 m (1 / 0)

shell_capacity: (1 / 0)

aim_time: 1.8 s (1 / 0)

toy: aim_time

dispersion: 0.314 m (1 / 0)

gun_depression: 7 deg (1 / 0)

gun_elevation: 20 deg (1 / 0)

toy: flexibility

maneuverability

speed_forward: 55 km_h (1 / 0)

speed_backward: 20 km_h (1 / 0)

engine_power: 850 bhp (1 / 0)

weight: 53.8 t (1 / 0)

terrain_coefficient: 0.8 (1 / 0)

power_to_weight: 19.8 bhp_t (1 / 0)

hull_traverse_speed: -∞ deg_s (1 / 0)

turret_traverse_speed: 36.75 deg_s (1 / 0)

toy: traverse

survivability

health: 1400 hp (1 / 0)

fire_chance: 20 % (1 / 0)

view_range: 260 m (1 / 0)

toy: view_range

camouflage: 16 % (1 / 0)

height: -∞ m (1 / 0)

length: -∞ m (1 / 0)

volume: -∞ m (1 / 0)